Tania Ouariachi-Peralta

Tania Ouariachi-Peralta

Puesto: Doctora en ciencias sociales
E-mail: t.ouariachi.peralta@pl.hanze.nl
Información académica:

Doctora en Ciencias Sociales – Universidad de Granada

Master of Arts in International Humanitarian Action – University of Groningen (The Netherlands), University College of Dublin (Ireland) and Gadjah Mada University (Indonesia)

Grado en Periodismo  – Universidad de Málaga
Intereses de investigación: Cambio climático, reducción del riesgo de desastres, ONG, gamificación, educación medioambiental, cambio social, nuevos medios.
Páginas web: Google Scholar | Researchgate

 

Publicaciones

Jiménez, E. A. L., & Ouariachi, T. (2020). An exploration of the impact of artificial intelligence (AI) and automation for communication professionals. Journal of information, communication and ethics in society.

Ouariachi, T. (2021). Facilitating Multi-Stakeholder Dialogue and Collaboration in the Energy Transition of Municipalities through Serious Gaming. Energies, 14(12), 3374.

Ouariachi, T., & Peralta, L. (2021). Reality on the Ground: Exploring News Production Practices by Syrian Journalists in Times of Conflict. Journalism Practice, 1-17.

Peralta García, L., & Ouariachi, T. (2021). Syrian journalists covering the war: Assessing perceptions of fear and security. Media, War & Conflict, 1750635221999377.

Jiménez, E. A. L., & Ouariachi, T. (2020). An exploration of the impact of artificial intelligence (AI) and automation for communication professionals. Journal of information, communication and ethics in society.

Ouariachi, T., & Elving, W. (2020). Accelerating the Energy Transition through Serious Gaming: Testing Effects on Awareness, Knowledge and Efficacy Beliefs. Electronic Journal of e-Learning, 18(5), 410-420.

Ouariachi, T., Li, C. Y., & Elving, W. J. (2020). Gamification approaches for education and engagement on pro-environmental behaviors: Searching for best practices. Sustainability, 12(11), 4565.

Ouariachi, T., Olvera-Lobo, M. D., & Gutiérrez-Pérez, J. (2020). Gaming Education: Learning about Climate Change through Digital Game-Based Teaching. In Education for Democracy 2.0 (pp. 158-180). Brill Sense.

Ouariachi, T., & Wim, E. J. (2020). Escape rooms as tools for climate change education: an exploration of initiatives. Environmental Education Research, 26(8), 1193-1206.

Ouariachi, T., & Elving, W. (2019, November). Understanding the urgency and complexities of the energy transition through serious gaming. In ECEL 2019 18th European Conference on e-Learning (p. 461). Academic Conferences and publishing limited.

Ouariachi, T., Galván-Pérez, L., Gutiérrez-Pérez, J., & Olvera-Lobo, M. D. (2019). A comparative quality assessment between Spanish and American serious games on climate change. The journal of communication and media studies, 4(1), 33-42.

Ouariachi, T., Olvera-Lobo, M. D., & Gutiérrez-Pérez, J. (2019). Serious games and sustainability. Encyclopedia of Sustainability in Higher Education, 1450-1458.

Ouariachi, T., Olvera-Lobo, M. D., Gutiérrez-Pérez, J., & Maibach, E. (2019). A framework for climate change engagement through video games. Environmental Education Research, 25(5), 701-716.

Ouariachi, T. , Pierie, F., & Elving, W. (2019, July). We Energy Game: promoting game based learning as an innovative strategy to educate on energy transition. In 19th International Conference on Education and New learning Technologies (pp. 0625-0628). IATED Academy.

Przybyla, M., Pierie, F., van Veen, R., & Ouariachi Peralta, T. (2019). National Interdisciplinary Education Conference 2019 (Doctoral dissertation, Hanzehogeschool Groningen).

Galván-Pérez, L., Ouariachi, T., Pozo-Llorente, M., & Gutiérrez-Pérez, J. (2018). Outstanding videogames on water: A quality assessment review based on evidence of narrative, gameplay and educational criteria. Water, 10(10), 1404.

Ouariachi, T., Elving, W. J., & Pierie, F. (2018). Playing for a sustainable future: The case of We Energy Game as an educational practice. Sustainability, 10(10), 3639.

Ouariachi, T., Gutiérrez-Pérez, J., & Olvera-Lobo, M. D. (2018). Can serious games help to mitigate climate change? Exploring their influence on Spanish and American teenagers’ attitudes/¿ Pueden los serious games ayudar a mitigar el cambio climático? Una exploración de su influencia sobre las actitudes de los adolescentes españoles y estadounidenses. Psyecology, 9(3), 365-395.

Ouariachi, T., Pérez, J. G., & Lobo, M. D. O. (2018). The impact of online games on awareness, knowledge and attitudes: The case of 2020 Energy. In Innovación universitaria: Digitalización 2.0 y excelencia en contenidos (pp. 631-648). McGraw-Hill Interamericana de España.

Ouariachi, T., Olvera-Lobo, M. D., & Gutiérrez-Pérez, J. (2018). The use of the Delphi method to define criteria for evaluating online climate change games. SAGE Publications Ltd.

Ouariachi, T.  (2017). Gamificación como herramienta de educomunicación estratégica en la lucha contra el cambio climático: Los juegos online en adolescentes (Doctoral dissertation, Universidad de Granada).

Ouariachi Peralta, T., Olvera Lobo, M. D., & Gutiérrez Pérez, J. (2017). Analysis of online climate change games: Exploring opportunities. Revista electrónica de investigación educativa, 19(3), 101-114.

Ouariachi, T., Olvera-Lobo, M. D., & Gutiérrez-Pérez, J. (2017). Analyzing climate change communication through online games: Development and application of validated criteria. Science communication, 39(1), 10-44.

Ouariachi, T., Gutiérrez-Pérez, J., & Olvera-Lobo, M. D. (2017). Criterios de evaluación de juegos en línea sobre cambio climático: Aplicación del método Delphi para su identificación. Revista mexicana de investigación educativa, 22(73), 445-474.

Ouariachi, T., Olvera-Lobo, M. D., & Gutiérrez-Pérez, J. (2017). Evaluación de juegos online para la enseñanza y aprendizaje del cambio climático. Enseñanza de las ciencias: revista de investigación y experiencias didácticas, 35(1), 193-214.

Ouariachi, T., Gutiérrez-Pérez, J., & Olvera-Lobo, M. D. (2017). Evaluation Criteria of Online Games on Climate Change. Application of Delphi Method for Identification. Revista mexicana de investigación educativa, 22(73), 445-474.

Ouariachi, T., Olvera-Lobo, M. D., & Gutiérrez-Pérez, J. (2017). Gaming climate change: assessing online climate change games targeting youth produced in Spanish. Procedia-Social and Behavioral Sciences, 237, 1053-1060.